Description
CREATION
The model and its accessories, if any, have been created with 3D Studio Max (2018 version) and imported in the Unreal Engine (see supported engine versions) with FBX 2018
The Rugby Player topology is made up of quads and triangles as follows:
-Arms: 1996 polys, 3988 tris, 2008 verts
-Eyes: 576 polys, 1088 tris, 578 verts
-Eyes Glass: 576 polys, 1088 tris, 578 verts
-Head Guard: 760 polys, 1516 tris, 788 verts
-Jersey: 1016 polys, 2032 tris, 1054 verts
-Legs: 428 polys, 856 tris, 462 verts
-Male Head: 1682 polys, 3358 tris, 1712 verts
-Mouth: 652 polys, 1238 tris, 802 verts
-Shoes: 1446 polys, 2872 tris, 1688 verts
-Shorts: 478 polys, 956 tris, 511 verts
-Socks: 646 polys, 1292 tris, 680 verts
The Rugby Ball topology is made up of quads and triangles as follows:
-Rugby Ball: 1200 polys, 2400 tris, 680 verts
The scene used in the overview map is the Unreal Engine model of the “Photo Studio” category, modified in our settings to improve the model.
The project includes the Rugby Player’s 3rd person (Demo scene)
The keys are the following:
W: forward
A: left
S: backward
D: right
Shift: sprint
Q and E: catch/pass left and catch/pass right
Left CTRL and Right CTRL: sidestep left and sidestep right
Spacebar: try dive
Enter: try in place
Use the mouse to look around
The keys to activate the ball animations work only when the ball is in the character’s hands
MATERIALS AND TEXTURES
Texture sizes are from 1024x1024px to 4096x4096px
All textures are in TGA format
RIGGING AND ANIMATIONS
The models have been rigged with 3D Studio Max Biped with additional bones for the face (eyebrows, eyelids, eyes, mouth, jaw)
The Rugby Player has 24 animations:
-Catch Left/Right
-Idle No Ball/With Ball
-Pass Left/Right
-Run Backward No Ball/With Ball
-Run Forward No Ball/With Ball
-Run Left No Ball/With Ball
-Run Right No Ball/With Ball
-Sidestep Left/Right
-Sprint Left No Ball/With Ball
-Sprint Right No Ball/With Ball
-Sprint No Ball/With Ball
-Try Dive
-Try In Place
and SK Rugby Player A-Pose + SK Rugby Ball
The animations are in place
The animations has been crafted (no motion capture)
You can find the animations on our Youtube Channel
https://www.youtube.com/watch?v=uqCHC1V8Muk
Technical Details
– Rugby Player A-Pose
– Rugby Ball
– Maps: Overview, Demo (the demo project includes the Rugby Player’s 3rd person)
Scaled To Epic Skeleton: Yes (additional bones: Eyes L/R, Eyebrows C/L/R, Eyelids Lower L/R, Upper L/R, Lips L/R, Jaw)
Rigged: Yes
Rigged To Epic Skeleton: Yes
Compatible With MetaHuman: No
Animated: Yes
Geometry: Quads/Tris
Textures: Yes (Diffuse, Normal, Specular, Roughness)
Materials: Yes
– Materials Parent (Basic Shape Material, Clothes, Eyes, Eyes Glass, Floor, Horizon, Light Panel, Male Head, Rugby Player, Skin, Stage)
– Materials Instances (Basis Shape Material, Horizon, Stage)
Supported Engine Versions
5.3