Save And Load System

Save Game Data and Load Game Data

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Description

The system is a save and read file framework applicable to most types of games, which can store game status and location information, and supports multiple gears. Reading the file will read the archived information, so as to obtain the game state at the time of archiving.

Technical Details

Number of Blueprints:9

Network Replicated: (No)

Windows: (Yes)

Mac: (Yes)

Documentation: (https://youtu.be/iZqi8lg1WUU)

Supported Engine Versions

5.0 – 5.2