Scale Shape

Easy-to-use UMG widgets that draw geometric primitives and add shadows with SDF

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Description

This plugin implements several UMG widgets that allow direct rendering of geometric shapes on the GPU with added effects such as shadows and gradients. It also provides a CSS-like box-shadow effect that supports parameters like inset shadow, spread radius, blur radius, and shadow offset. Additionally, it provides basic support for MSDF (Multi-channel Signed Distance Field) materials for rendering MSDF shapes.

Documentation

Demos

Technical Details

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 8

Network Replicated: No

Supported Development Platforms: Win64 MacOS Linux

Supported Target Build Platforms: Win64 MacOS Linux Android iOS

Documentation: https://github.com/howaajin/scaleshape

Example Project: https://github.com/howaajin/scaleshape/tree/main/demos

Supported Engine Versions

5.1 – 5.3