Description
This plugin implements several UMG widgets that allow direct rendering of geometric shapes on the GPU with added effects such as shadows and gradients. It also provides a CSS-like box-shadow effect that supports parameters like inset shadow, spread radius, blur radius, and shadow offset. Additionally, it provides basic support for MSDF (Multi-channel Signed Distance Field) materials for rendering MSDF shapes.
Technical Details
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 8
Network Replicated: No
Supported Development Platforms: Win64 MacOS Linux
Supported Target Build Platforms: Win64 MacOS Linux Android iOS
Documentation: https://github.com/howaajin/scaleshape
Example Project: https://github.com/howaajin/scaleshape/tree/main/demos
Supported Engine Versions
5.1 – 5.3