Description
The package contains 15 models in two versions (15 Nanite and 15 LODs based) scanned with Photogrammetry.
It can be used for games or film productions requiring photorealistic 3D models.
Video:
Technical Details
Texture Sizes: 4096×4096 [76]
Scaled to Epic Skeleton: Yes
Collision: Yes, handmade created
Vertex Count:
SM_Angle_Grinder_A 5515; SM_Axe_A 2289; SM_Chisel_A 1826; SM_Clamp_A 5446; SM_Driller_Big_B 7534; SM_Flashlight_A 7608; SM_Hammer_A 3865: SM_Hammer_Big_A 3202; SM_Heat_Gun_A 7356; SM_Measure_A 1490; SM_Pincers_A 2954; SM_Pliers_A 1326; SM_Screwdriver_A 952; SM_Spatula_A 1167; SM_Wood_File_A 894
SM_Angle_Grinder_A_Nanite 5 207 934; SM_Axe_A_Nanite 4 852 222; SM_Chisel_A_Nanite 4 748 626; SM_Clamp_A_Nanite 3 191 888; SM_Driller_Big_B_Nanite 2 123 314; SM_Flashlight_A_Nanite 8 247 274; SM_Hammer_A_Nanite 2 281 774; SM_Hammer_Big_A_Nanite 4 355 214; SM_Heat_Gun_A_Nanite 4 732 959; SM_Measure_A_Nanite 3 338 096; SM_Pincers_A_Nanite 1 245 962; SM_Pliers_A_Nanite 1 467 980; SM_Screwdriver_A_Nanite 1 292 636; SM_Spatula_A_Nanite 1 873 942; SM_Wood_File_A_Nanite 2 129 996
LODs: Yes, automatically 5LODs, but handmade Percent Triangles and Distances configured
Number of Meshes: 30
Number of Materials and Material Instances: 31
Number of Textures: 76
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PlayStation/Xbox
Supported Engine Versions
5.0 – 5.2