Description
Scene Fusion for Unreal is a collaboration tool for level design. It allows your team to edit the same map in real-time, working either locally or remotely.
It is designed to work alongside existing revision control solutions, where revision control is used to track and sync project assets and code, Scene Fusion connects Unreal Editor instances together to sync any changes made in levels.
Scene Fusion is free to use for teams of 2 users on maps containing up to 2000 actors.
https://www.youtube.com/watch?v=iIXtKTltQRo
Technical Details
Disclaimer: Art assets shown are not included
Code Modules:
Supported Development Platforms: Windows 64bit
Documentation: https://docs.kinematicsoup.com/
Important/Additional Notes:
Scene Fusion is intended to be used alongside source control: Use source control for tracking assets and code, and Scene Fusion to replicate map changes.
Supported Engine Versions
4.25 – 4.27