Sci Fi Driveable Missile

Sci Fi Driveable Missile with VFX & SFX

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Description

Video Preview

Documentation

Abilities:

• Controller > Enable Missile Silo

• Missile Silo > Spawn Sci Fi Missile 

• Sci Fi Driveable Missile (watch the video)

• High Resolution Textures (Atlases) (8192 x 8192)

• Meshes with FWN (Face Weighted Normals)

• Customizable procedural base materials (Master Material)

• Parallax Materials Instances

• Vertex Paint

• Unique Sounds Effects

• Particles

Technical Details

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      ◩ Nanite & Lumen Support: [✔] (see documentation)

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Number of Unique Meshes: 32 static meshes

Vertex Count: 50 to 10,954

LODs: Yes, automatically generated

Collision: Yes (custom, inside meshes)

Number of Textures (Atlases): 5

• ACH Atlas (AO + Curvature + Heightmap) – 8192 x 8192

• Emission Atlas – 8192 x 8192

• ID Atlas – 8192 x 8192

• NormalMap Atlas – 8192 x 8192

• Decal Atlas – 2042 x 2042

Number of Materials and Material Instances: 15

Number of Blueprints: 18

Number of Sounds: 9

Engine Compatibility: 4.26 – 5+

Documentation Included: Yes

Supported Development Platforms:

Windows: Yes

Mac: Yes

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3