Description
PBR, Configurable textures with parameters. Materials can replace to each other, so that you can achieve a different look on the same object. Due to parametrization, instance of materials can have a different look in terms of patterns in comparison with its original.
SUBSTANCE PLUGIN REQUIRED
Technical Details
Texture Sizes: Adjustable via Subtance Plugin
Collision: (Automatically Generated.)
Tris Count: 70723.
LODs: Auto Generated.
Number of Meshes: 43
Number of Materials and Material Instances: 2 Material , 5 Material Instances.
Number of Textures: 6 for Material 1, 5 for Material 2.
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows/Xbox One/PS4
Important/Additional Notes: SBSAR files are included so that mobile game developers can make use of the assets.
Supported Engine Versions
4.21 – 4.26