Description
*** UE5 Update May 2022 ***
Components are converted to the Metahuman/UE5 Mannequin rig structure.
Ue4 Mannequin meshes are still included for existing costumers. Make sure to import your Metahuman and merge the skeleton.
The Scientist and Physician Character pack comes with a load of assets to equip a medical character as you like.
The Characters are stripped down to five different SK Item groups: Costume, head, hat, hair and glasses/safety goggles.
Multiple SK Items: hats, hairs, heads(caucasian, asian and dark), chests are ready to be assembled your own unique medical character.
Each equipment uses a master material and a mask texture, which allow you to tweak its visual appearance in detail. Each body part can be tweaked manually.
For compatibility to other asset packs (like weapon animation sets), the delivered skeletal meshes are skinned to the UE4 skeleton and main- and off-hand pivots are aligned to its hand grip. Main- and off-hand slots are also prepared in the Blueprints to receive your data.
The female Skeleton is based on the default Epic rig with adjusted proportions for more feminine appearance.
Technical Details
Character: 1 Blueprint and 13 example NPC Blueprints
Character Parts
24 SK meshes
44 PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks
30 Materials: Including 4 Master Materials for items and hairs
Maps: 1 Overview
Other: UE4 Mannequin with slightly modified UE4 skeleton (added sockets)
Scaled to Epic Skeleton: YES
Rigged: YES
Rigged to Epic Skeleton: YES
Animated: (Yes/No)
Number of Characters: 24 parts
Vertex counts of characters: 10-18k all inkl
Texture Resolutions: 2k PBR
Supported Engine Versions
5.0 – 5.3