SCL Restaurant 001

Interior restaurant scene for Unreal Engine

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Description

Video Preview: https://youtu.be/CZDAYseyipo

This project was created with all assets and materials in the Unreal Engine. It contains a number of props designed for the interior visualization, and an animation demonstration was created by Level Sequence.

“Project and Textures were created by the Content Creator. Please visit www.sclartist.com for the more information.”

Technical Details

Texture Size: from 256 to 2048

Collision: Yes – automatically generated

LODs: NO

Number of Meshes: 82

Number of Materials and Material Instances: 85

Number of Textures: 35

Supported Development Platforms: PC

Supported Target Build Platforms: PC, Windows

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.2