Screenshot Pro

Screenshot pro allows you to quickly manage all the cameras in your scene and batch render stills at the highest possible quality.

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Description

Documentation: https://bit.ly/33GsHK9

Support Thread: https://forums.unrealengine.com/unreal-engine/marketplace/1766725-screenshot-pro-support-thread

Discord Server: https://discord.gg/7AUwnva7ge

Demonstration Video: https://www.youtube.com/watch?v=OUBrNFsDHVA&feature=youtu.be

Now supports Unreal Engine 5

Screenshot Pro is an editor utility that acts as an all purpose camera manager, great for architectural visualization.

Screenshot Pro creates a paused instance of your scene at capture time at the specified resolution to ensure the highest possible quality, preventing the usual blurry artifacts when using the built in high res screenshot tool.

The Pre-Capture delay setting allows you to determine how many frames to accumulate allowing temporal effects like Temporal Anti-Aliasing and Raytracing to resolve fully. (This does not currently use the new Render Movie Manager in 4.25 but integration is planned for future updates.)

Easily rename your cameras – which in turn changes the output filename as this is based on the camera’s name.

Quick access to the details panel of multiple cameras means you do not need to find the camera in your outline to edit it’s settings. This applies to settings for both standard and cinematic cameras.

Technical Details

Code Modules:

Number of Blueprints: 10

Number of C++ Classes: 3

Network Replicated: No

Supported Development Platforms: All Platforms

Supported Target Build Platforms: Editor Only

Documentation: Yes

Important/Additional Notes:

Supported Engine Versions

4.24 – 4.27, 5.0 – 5.3