Description
The Sentry’s SDK for Unreal allows automatic capture and alert of errors from your Unreal game. It captures errors and native crashes in supported platforms like Android, iOS, and desktop to make sure you’re aware of when your users encounter issues, and how to reproduce them to solve problems.
One million developers at over eighty thousand organizations already ship better software faster with Sentry.
Technical Details
Code Modules:
Number of Blueprints: 1
Number of C++ Classes: 10
Supported Development Platforms: Windows, Linux, macOS
Supported Target Build Platforms: Windows, Linux, macOS, Android, iOS
Documentation: English
Example Project: Github
Supported Engine Versions
5.1 – 5.3