Description
Rendered in blender
Set of Stylized Walls for the Dungeon includes 87 static meshes with which you can collect unique rooms for your dungeon.
As well as tile textures of soil and floor tiles.
87 mesh variations
T1 set includes: Wall(x8).
Average number of triangles for set T1: 647. Min = 316 ; Max = 1040
T2 set includes: Wall(x7), Ladder(x1).
Average number of triangles for set T2: 213. Min = 44 ; Max = 288
T3 set includes: Column(x10), Border(x3), Base(x1), Fence(x3), Tile(x4), Fragment(x6).
Average number of triangles for set T3: 168. Min = 44 ; Max = 1392
T4 set includes: Block(x20), Brick(x8), Fragment_Column(x6), Stone(x3).
Average number of triangles for set T4: 77. Min = 44 ; Max = 182
Door_Window set includes: Board(x1), Door(x3), Doorway(x1), Handle(x1), Hinge(x1), Rod(x1), Window(x2).
Average number of triangles for set Door_Window: 333. Min = 48 ; Max = 1012
PBR Textures: 4096×4096 for T1, T2, T3, T4;
2048×2048 for Door_Window, Ground, Tile_Floor.
Technical Details
Number of Unique Meshes: 87
Collision: Yes, automatically generated.
Vertex Count: 7570
LODs: No
Number of Materials and Material Instances: 7
Number of Textures: 29
Texture Resolutions: 4096×4096, 2048×2048
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: No
Important/Additional Notes: No
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3