Description
Check out the trailer here!
Packaged preview here.
This product contains a template for an endless runner game taking place on a shape-changing track.
The track can be a flat surface or a tunnel, and the player will find themselves racing on both sides of the tunnel. To succeed here, one should watch out for the randomly generated obstacles and jump over them to get power-up orbs.
The project includes a pawn designed to stay on track no matter which form it takes at any moment.
Orbs included:
A special PowerUp interface will make it easy to add different power-ups to your game.
Every asset included in this template uses a common unlit material, creating a stylized look.
I’ve made a User Guide to help you get started!
Technical Details
Number of Blueprints: 14, one Widget blueprint, one SaveGame blueprint, plus one custom structure, one interface and two custom enumerations
Input: Keyboard preconfigured, other methods can be added.
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Probably will work, but I cannot test.
Linux: Same as Mac.
Documentation: Most functions and variables are complemented with comments, as well as some nodes.
User Guide available.
Packaged preview here.
Trailer video here.
Preview controls: A-D to move, Space to jump, 1-3 to change track shape, 4-5 to change speed, Q, W, E – apply powerup effects.
Supported Engine Versions
4.24 – 4.27, 5.0 – 5.3