Description
SharpText provides a way to create sharp in-game texts by using the MSDF (Multi-channel signed distance field) fonts. Starting from this version, it’s a blueprint only solution now.
Main
Technical Details
TO-DO / Not available
Number of Materials: 2
Number of Blueprints: 1
Number of Material Functions: 4
Number of Textures: 2
Number of Enumerations: 2
Number of Data Tables: 1
Number of Structures: 1
Package Size: ~24.8 MB
Network Replicated: No (Possible)
Supported Development Platforms: Windows / Mac
Supported Target Build Platforms: Windows / Mac
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3