Shinokao

Greetings! I present to Your attention a character model for Your project.

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Description

“Shinokao” in Japanese is “the Face of Death”. And this is the name of this character that reflects his skill and lethality. When I created it, I kept in mind the image of an invincible swordsman who dedicated his entire life to honing the skill of swordsmanship. He despises any long-range weapon using only a sword in battle and has achieved truly terrifying skill, and by improving his body with the help of Cybernetics, he has become an absolutely invincible opponent!

I hope you can use it for your game or other project!

Technical information:

Faces: 21173 / Tris: 41635

Texture maps include:

Normal, Ambient Occlusion, Metallness, Roughness, Albedo, Emissive 

All maps resolution: 4096×4096

Model contains:

– 3 Head skins

– 3 Body skins

– 4 Cloak skins

– 1 Weapon skins

Animation set contains 27 original animations:

– Attack (6)

– Iddle (6)

– Block (2)

– Walk (2)

– Run (2)

– Wounded iddle (2)

– Take hit (2)

– Jump (2)

– Sword to sheath (1)

– Sword out sheath (2)

Attention!!! The animation of the clothing items was carried out. Clothing is animated by game engines.

Please note: the model uses the UE 4 version skeleton.

Technical Details

Video preview: https://www.youtube.com/playlist?list=PL8CC5ABb2BHbt0ZdxccFVl3_ovbt-zUch

Rigged: Yes

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: Yes

Number of Animations: 27

Animation types: In-place 25, Root Motion: 2

Number of characters: 1

Vertex counts of characters: 21387

Number of Materials and Material Instances: 11

Number of Textures: 59

Texture Resolutions: 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (No)

Documentation: No

Supported Engine Versions

4.24 – 4.27, 5.0 – 5.3