Description
Trailer: youtu.be/Fm8yzCKy3JQ
Demo level gameplay: youtu.be/Ezl1hk762jk
Features level: youtu.be/dMFhNfkLmH4
Example campaign: youtu.be/oCNx1CHWxlc
Changing character mesh tutorial: https://youtu.be/7jQhoSwYzOU
Zombie AI tutorial: https://youtu.be/vaEfUna5imE
DENT (destructable system) integration demo: Link
Add new level tutorial: Link
Discord: Link
Side scroller shooter kit serves as a base for side scroller game. It’s a 100% blueprint project, with documentation and notes inside blueprints. It contains advanced mechanics like cover system and robust AI.
Major
• cover system for player and AI
• human AI
• quick time events system
• ladder and ledge climbing
• stealth kill
• melee attacks for player and AI
• depth aiming
• pathnode animation system for AI
• UI (health, ammo, type of weapon)
• main menu – (select level, persistent options)
Technical Details
Other
Movement:
• Movement
• Crouching
• Sprinting
• Jumping
• Slide
• Vault for player and AI
• Side kick attack for player and AI
Gameplay and others:
– Orienting character based on mouse position
– 3D crosshair
– 2D aiming adjustable on mouse movement
– Shooting
– Guns – assault rifle, pistol, shotgun, silenced pistol
– Weapons change
– Turret
– Objects reacting to certain type of weapon
– Simple checkpoint system
– Launchpad
– Pickable items – (health, ammo)
– Elevator
– Pathnode animation system for human AI
– Gamepad support for gameplay
– Save game framework
– Pause menu
– Laser sight
– Dynamic camera system
– Flying bot enemy
– Spawn drop component
– Loot objects
– Player noise system
– Exploding barrel
– Button panel with IK targeting
– Physical material which make noise and alert enemies
– Enemies are able to alarm each other
– Destroyable cover points and vault for AI
– Shield for enemies with autoregenerated health
– Surveillance camera
– Dynamic input change
Some sounds might come from freesound.org
e-mail: side.scroller.shooter@outlook.com
Supported Engine Versions
4.12 – 4.15, 4.17 – 4.27