Description
This plugin creates a simple easy to use dialogue system. It recreates a dialogue system similar to ones seen in old school RPG’s. While also providing an easy to use gamepad framework. Which detects when a controller is plugged in and unplugged.
1.1 Update
Demo Video – https://www.youtube.com/watch?v=Pjrtg0rfZm4&feature=youtu.be
Technical Details
Code Modules:
Number of Blueprints: 5
Number of C++ Classes: 2
Network Replicated: (No)
Supported Development Platforms: Win32, Win64
Supported Target Build Platforms: Win32, Win64
Documentation: https://docs.google.com/document/d/1nYO1w7XsTbJPHp1hWNksMWIrgZjbYwosApPh54oVB68/edit?usp=sharing
Example Project 4.24: https://drive.google.com/file/d/1KgY1GHtS1llUd8sdYuJahTh_Y1kpe7_L/view?usp=sharing
Example Project 4.25 : https://drive.google.com/file/d/1Nun9qrdPcyCU9HoX4Ec_YoMcbkcaeivS/view?usp=sharing
Example Project 4.26: https://drive.google.com/file/d/15o5kin5HGoVqhZKswf481fhPXNvrYc-T/view?usp=sharing
Supported Engine Versions
4.24 – 4.26