Simple Scatter

A plugin to procedurally scatter instances on static meshes and landscapes with many options to refine instancing distribution

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Description

VIDEO: https://www.youtube.com/watch?v=NNc_m1589QY

Watch the video ^ it says it all 😉

Simple Scatter is a scattering plugin which allows you to scatter static mesh instances on level actors such as Static Mesh Actor or Landscape, and then refine distribution of these instances with great degree of artistic control. It’s supposed to save time otherwise spent manually painting the instances using foliage paint tool and it offers degree of control current Procedural Foliage volume tool does not.

This plugin is mainly designed for people looking for more traditional DCC app plugin style scattering tool.

Technical Details

Known Limitations:

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 1

Network Replicated: Yes

Supported Development Platforms: Win32/64

Supported Target Build Platforms: Win32/64

Documentation: https://www.youtube.com/playlist?list=PLsFQnUu1nji9r_f2DJo8xttLf8B3hwsDj

Support page: https://forums.unrealengine.com/unreal-engine/marketplace/1716936-simple-scatter-plugin

Supported Engine Versions

4.23 – 4.27, 5.0 – 5.3