Description
Low-poly model of the character Sinner_Inquisitor. Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
The character has proportions different from the standard epic skeleton. Therefore, when adding, an additional correction of animations will be required.
Sinner_Inquisitor has 5 ready-made variations. It also has separate elements from which you can assemble your options.
There are no facial expressions.
Additional bones that are added to Epic Skeleton:
(joint_jaw, joint_jaw1) , (joint_shoulder_l , joint_shoulder_l1) , (joint_shoulder_r , joint_shoulder_r1)
Textures pack one 4096×4096 (down to 1024х1-1024)
Materials 8
Textures 33
Attention
The skeleton has the structure from UE4
Technical Details
Video: https://www.youtube.com/watch?v=z_dYsLdqHIc
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of characters: 5
Vertex counts of characters:
MeshA 27600
MeshB 26753
MeshC 20636
MeshD 39228
MeshE 77652
Number of Materials and Material Instances: 8
Number of Textures: 33
Texture Resolutions: (4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link no
Important/Additional Notes: no
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3