Skeletal Mesh Merger V1.1

Easily merge multiple Skeletal Meshes in to a single asset in editor. Improve your game performance with no quality loss.

Category:
Tags: , , , , , ,

Description

1.2 Update 9/2023:

1.1 Update :

Easily merge multiple Skeletal Meshes in to a single one and save it as a separate asset.

Super quick workflow, select multiple skeletal meshes from the content browser or directly from an actor in the scene, choose the final path and merge them in to a single asset directly in Unreal.

Reducing the number of skeletal meshes in your game will also improve the framerate of your scene without any sacrifice in terms of quality.

Assemble your modular characters and merge them with a single click.

EASY TO USE: Just open the Global Merge Editor widget, select your assets, choose the name of the newly created assets

and that’s it!

Easily achieve a lot of animated characters on screen with the best performance possible!

Tutorial

Used in most of the demos seen for ACF to achieve stunning visuals in large battles.

Made with the support of Pug Life Studio, check their Mesh Morpher tool.

Supports any skeleton.

Technical Details

Code Modules:

Number of Blueprints: 3

Number of C++ Classes: 5

Network Replicated: No, not needed

Supported Development Platforms: Windows, Mac

Supported Target Build Platforms: Windows, Mac, Linux, Android, IOS, PS5, PS4, XBOX ONE, VR

Documentation

Support: Discord

Supported Engine Versions

5.1 – 5.3