Skinny

Creepy skinny creature for horror or fantasy games.

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Description

Three base skeletal meshes with 3 master materials. 3 LODs per characters. Compatible with ‘Epic Skeleton’ direct and retarget. Well optimized mesh and skin deformations. Materials instances with tint and additional details.

Basic animations: Walk, Run, Idle 3 items, Jumps, Attack, Roar, Death.

Overview video

*Update: IK foot bones aligned to their proper transformation. Removed one excess Skeletal Mesh ‘SK_Skinny_03’. Environment texture has been renamed, according to naming convention. Also removed one redundant asset ‘M_Skin_Master_01.COPY’

Two attack animations added.

Technical Details

Scaled to Epic skeleton: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Animated: (Yes)

Physics Asset: 1

Number of characters: 3

Vertex counts of characters: 8087, 9059

Triangles Count: 13426, 14650

LODs: 3 per Skeletal Mesh

Texture Resolutions: 4096×4096, 2048×2048

Number of Materials and Material Instances: 7 Master Materials, 7 Instances

Number of Textures: 19

Number of Animations: 9

Animation types (In-place):

Supported Development Platforms: (Windows. OSX, Linux)

Supported Target Build Platforms: (Windows. OSX, Linux)

Documentation: (No)

Important/Additional Notes: (No)

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.2