Description
Youtube video: https://youtu.be/AvrcASoTbxQ
Skeleton Character: https://youtu.be/fxLxYfU0f-Y
*Updated2: Added Skeleton character. Compatible with UE bone hierarchy/skeleton. Not animations (yet)
*Updated1: new meshes (altar, bookshelf, dagger, cross), please check external link for some of the meshes.
A temple dedicated to the human skull or some sort of evil cult.
The chandelier has 42 356 tris and the column with bones has 34214 tris.
Textures are 4096×4096 or 2048×2048.
Includes:
Created without any special Unreal Engine plugin in UE4.
External links:
Sketchfab: https://sketchfab.com/models/52792ef533cb420ab27e43f8c3df407f
Technical Details
Texture Sizes:
Collision: Yes, automatically generated
Tris Count: min is 60 (wall), max is 42.356 (chandelier with candles), more than 10 assets are above 10.000 tris count.
LODs: No
Number of Meshes: 86
Number of Materials and Material Instances: 40
Number of Textures: 100
Supported Development Platforms: PC, windows
Supported Target Build Platforms: PC, windows
Documentation: No
Important/Additional Notes:
Supported Engine Versions
4.16 – 4.27, 5.0 – 5.3