Description
Small Satellite with 5 LOD Step :
lod 0 total : 8824 triangle – 2k texture
lod 1 total : 6881 triangle – 1k texture
lod 2 total : 4412 triangle – 512 texture
lod 3 total : 3088 triangle – 256 texture
lod 4 total : 259 triangle – 128 texture
texture range from 2048 – 128
2 draw calls on mesh.
3 draw calls destroyed version
4 animation :
static anim (static mode)
rotating anim [loop]
Close anim (static mode)
Closing anim
(expansion) :
blown up
debris crash landing
space debris
video 1 : https://www.youtube.com/watch?v=V353wEVZXfM&t=2s (for small sci fi satelite)
video 2: https://www.youtube.com/watch?v=INYowe-tm6I&feature=youtu.be [for destroyed version]
Technical Details
1. Animation
2. LOD (5 step) vertex number and texture resolution
3. low tris
4. PBR based material
5. wide range of texture size
Texture Sizes: 2k – 128
Scaled to Epic skeleton: Yes
Vertex Count: 6711 (varied)
LODs: (5 step) vertex number and texture resolution
Number of Meshes: 1
Number of Materials and Material Instances: 15
Number of Textures: 75
Number of Animations: 7
Animation types : in place
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3