Small SCI FI Satelite _ expansion update

Small SCI FI Satelite With Multiple LOD and PBR Material

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Description

Small Satellite with 5 LOD Step :

lod 0 total : 8824 triangle – 2k texture

lod 1 total : 6881 triangle – 1k texture

lod 2 total : 4412 triangle – 512 texture

lod 3 total : 3088 triangle – 256 texture

lod 4 total : 259 triangle – 128 texture

texture range from 2048 – 128 

2 draw calls on mesh.

3 draw calls destroyed version

4 animation :

static anim (static mode)

rotating anim [loop]

Close anim (static mode)

Closing anim

(expansion) :

blown up

debris crash landing

space debris

video 1 : https://www.youtube.com/watch?v=V353wEVZXfM&t=2s (for small sci fi satelite)

video 2: https://www.youtube.com/watch?v=INYowe-tm6I&feature=youtu.be [for destroyed version]

Technical Details

1. Animation

2. LOD (5 step) vertex number and texture resolution

3. low tris

4. PBR based material

5. wide range of texture size

Texture Sizes: 2k – 128 

Scaled to Epic skeleton: Yes

Vertex Count: 6711 (varied)

LODs: (5 step) vertex number and texture resolution

Number of Meshes: 1

Number of Materials and Material Instances: 15

Number of Textures: 75

Number of Animations: 7

Animation types : in place

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3