Description
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Hello, I used soil references in this concept. My references are taken from close to human settlements. Nature parks in cities or the garden in front of your home are examples of these. In such places the soil is generally bare and crushed. Some plant parts are found in the soil. Leaves, tree roots crushed plants etc.
-This concept is intended for use in close proximity to human settlements.
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All images are in .tga file format and not compressed. As you know, tga is the best image format. I also added 32-bit .EXR Displacement alpha true to make your job more flexible.
Also, I look forward to your feedback and advice. Thank you! For any issues, help, or suggestions, mail me at: archemrah@gmail.com.
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Technical Details
Number of Textures: 140
Supported Development Platforms:
Doc: (ask for documentation with mail after they are complete I will add them)
1-CAA_Usage 2-CAA_Quality and Performance in Games 3-CAA_Complate Asset List 4-CAA_Mobile Usage and Performance Optimization
Supported Engine Versions
4.22 – 4.27, 5.0 – 5.3