Description
A very nice and high quality package containing modular assets that can be used to create space satellites.
There is 1 demo scene fully set-up like in the pictures with collision,lightmaps and LOD’s.
All pieces use a combined atlas texture for optimization.
All objects have 2 LOD Stages.
Objects are all low poly and optimized.
All assets are modular And the demo scene that you see has been made up out of only modular assets.
All assets have been set up to work with the PBR metallic/roughness method.
Technical Details
Features:
Texture Sizes: 2048×2048
Vertex Count: 50-4100
Collision: Yes, Auto Generated
LODs: 3 LOD’s per asset
Number of Meshes: 18
Number of Materials and Material Instances: 7
Number of Textures: 10 (5 of which are for the demo scene only)
Supported Engine Versions
4.20 – 4.27, 5.0 – 5.3