Description
This package includes a fully-playable Colony Cruiser spaceship, a full range of sound effects, and a high-quality environment that demonstrates the Space Flight system (created by Davis3D). The system includes single and rapid fire lasers, a Shield that dynamically responds towards the location of the laser hit, fire particle effects that activate based on ship health, & an explosion Blueprint that includes a destructible mesh. The rechargeable shield fails upon receiving too much damage & reboots after a delay.
The ship’s pawn includes an abundance of variables, allowing you to take full control over gameplay. Adjust whether the ship is able to roll or stay oriented with the world. Adjust movement, rotation, roll & boost speeds – along with Rocket thruster, laser, & shield colors. Adjust the laser sizes & speeds, rapid fire rounds, laser explosion sizes, Shield & Hull health amounts, camera distances & more!
The package also includes Physics Asteroids & Space Turrets that fire at the ship when in range – both of which can be destroyed by lasers. The asteroid & planet materials make use of fake-lighting, so the performance impact is very low, and the planet material is set up in a way that makes creating new planets very simple and easy. Both the Asteroids and the Turrets make use of a ‘Field Spawner Blueprint’ – which can be utilized to spawn many child actor Blueprints within an allocated space.
Technical Details
Texture Sizes:
Textures:
Scaled to Epic Skeleton: Yes
Collision: Yes, Custom
LODS: 3
Number of Meshes: 8
Number of Materials and Material Instances: 20
Number of Textures: 27
Vertex Count of Ship: 23557
Vertex Count of Asteroid: 6350
Supported Development Platforms: Windows
Supported Target Build Platforms: Mac, Windows, Playstation 4, Xbox One, SteamVR, OculusRift
Documentation: In Blueprints
Supported Engine Versions
4.16 – 4.27