Sperm Whale

This Sperm Whale comes with a procedural animation system that swims along your spline and opens its mouth when nearing the player!

Category:
Tags: , , , , , , , , , , , , , , , ,

Description

Watch Video

Download Demo

Spline System Tutorial

This Sperm Whale comes with a procedural spline animation system that produces dynamic acceleration, turning and rolling along splines. The whale’s mouth optionally opens when it nears the player or animates on its own. The whale also makes its natural ‘clicking noises’ at random intervals (4 sounds included), and the package also contains an underwater background sound with a school of sperm whales for added ambiance. It comes with an additional ‘white whale’ material, for potential Moby Dick experiences.

The package includes an idle animation, a swimming animation & 3 Poses, combined in a Blendspace that animates the Whale’s movement. It comes with 4 LODs and a range of adjustable blueprint settings allowing maximum customization.

The Material parent has been planned in advance to allow maximum tweaking so you can adjust your material instances with complete control.

Additionally, a demo scene has been included with Underwater PostProcess Settings, Caustic Lighting, Fog, & Depth of Field, along with many Whales with their paths set up, demonstrating what can be accomplished with the Spline Blueprint.

Technical Details

Animations:

– Idle

– Swim

– Pose Left

– Pose Right

– Pose Mouth Open

Spline Animation Blueprint controls:

– Starting Distance along the spline

– Toggle dynamic speed or maintain a constant speed.

– Toggle whether mouth opens near player

– Mesh Scale

– Show Spline

– Animation play rates for slow and fast

– Animation Acceleration & Deceleration

– Distance for mouth to start opening

– Timing for how long to swim slow and fast

– Randomness multiplier of timing

– Movement speed acceleration & deceleration

– Movement speeds for slow and fast

– Intensity of rolling around corners

– Non-Dynamic speed, play rate & intensity

– Roll, rotation & movement smoothing values

– 1 Skeletal mesh

– A realistic Physics Asset for ragdoll effects (includes throat bone for flubber movement)

– A BlendSpace combined with 4 animations

– 2 Texture types (Black and Albino)

– 1 Parent Material and 2 Material Instances

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of characters: 1

Number of Animations: 5

Animation types: In-place

Vertex counts of characters:

LOD0=26,600

LOD1=13,000

LOD2=5,100

LOD3=900

Texture Resolutions:

5x 4096

2x 1024

2x 512

Supported Platforms: Desktop PC / Mac / Xbox 1/ PS4 / HTC Vive / Oculus Rift

Documentation Included: Yes, in Blueprints

Supported Engine Versions

4.16 – 4.27, 5.0 – 5.3