Description
This package contains 15 blood and liquid decal material instances derived from one master material. Each instance is customizable with color, color blend, alpha, specularity, and emissive parameters. Control the depth, position, and scale of one or two normal maps.
Technical Details
Texture Resolutions:
Number of Materials: 17
Do Materials derive from a Master Material with instances as variation: Yes
Number of Textures: 35
Supported Development Platforms:PC
Supported Target Build Platforms: PC
Documentation: none
Important/Additional Notes:
Supported Engine Versions
4.20 – 4.27, 5.0 – 5.2