Description
For each Material there is a Texture of the base color, a normal map, a mask with roughness, height map, and ambient occlusion.
Technical Details
Features:
Texture Size: (4096×4096)
Texture Resolutions:
Number of Master Material (texture size 4096×4096): 8
Number of Materials (texture size 4096×4096): 24
Number of Master Material (texture size 2048×2048) 8
Number of Materials (texture size 2048×2048): 24
Do Materials derive from a Master Material with instances as variation: Yes
Number of Textures: 72 (4096×4096), 72 (2048×2048), 1 (1024×1024)
Supported Development Platforms: (Windows, Mac, PS4, IOS, Android, Xbox One, Oculus)
Supported Target Build Platforms: (Windows, Mac, PS4, IOS, Android, Xbox One, Oculus)
Contact and Support: Digital26art@gmail.com
Supported Engine Versions
4.20 – 4.27, 5.0 – 5.3