Description
StorylineImporter
DOCUMENTATION – https://github.com/klauth86/UE_Plugin_StorylineImporter/wiki
SUPPORT – https://discord.gg/BrCtnDK4EU
DONATE – paypal.me/ArturKhairullin
EXAMPLE PROJECT – https://github.com/klauth86/UE_Plugin_StorylineImporter
DEMO VIDEO – https://www.youtube.com/playlist?list=PLukJdog_m6IB-a7Kt3rZFezjuOLoMHK4s
This plugin is used to work in pair with Storyline Editor (https://github.com/klauth86/StorylineEditor/tree/mainWPF). You can create narrative elements in Storyline Editor application and after that import all data to Unreal Engine. Here are mappings from Storyline Editor tabs to Unreal Engine Data Tables:
Some of Data Tables above contains basic data and some are used to allow customization. Here are base points for customization:
Plugin contains Blueprint Function library and complete set of abstract classes and interfaces to build custom Dialog Player System and Quest system around Storyline Editor data:
Technical Details
(Please include a full, comprehensive list of the features of the product)
Code Modules:
Number of Blueprints: 11
Number of C++ Classes: 18
Network Replicated: (Yes/No)
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: https://github.com/klauth86/UE_Plugin_StorylineImporter/wiki
Example Project: https://github.com/klauth86/UE_Plugin_StorylineImporter
Important/Additional Notes:
Supported Engine Versions
5.1 – 5.3