Description
Stylized Deciduous Forest with optimzed assets, wind system, procedural seasons and paintable landscape automaterial. Easy to customize with material instances and Global Material Parameter Collection.
Technical Details
* If you want to use all the features from the demo level (changing day and night, seasons, etc.), then you need to add an input – DefaultInput (Project Settings -> Input -> Import or copy and replace this file in the config folder)
** Make sure you have the Niagara plugin enabled to use rain, falling leaves and snow particles
Number of Unique Meshes: 50
Collision: Yes, automatically generated
Vertex Count: ~1500-2000 (Trees, LOD0), ~12-730 (Plants), ~160-500 (Rocks), ~1000 (Cliffs), ~600 (Stumps, Small Logs)
LODs: Yes, automatically generated + Billboards for all trees and for some plants
Number of Materials and Material Instances: 5 Master Materials (Meshes, Trees, Landscape, Water, Particles), 17 Material Instances, 1 Material Parameter Collection
Number of Textures: 46
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: No
Documentation: Work in Progress
Supported Engine Versions
4.27, 5.0 – 5.3