Stylized Deciduous Forest

Stylized rocks, plants and trees, paintable landscape automaterial, wind system

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Description

Stylized Deciduous Forest with optimzed assets, wind system, procedural seasons and paintable landscape automaterial. Easy to customize with material instances and Global Material Parameter Collection.

Technical Details

First Person Walk

* If you want to use all the features from the demo level (changing day and night, seasons, etc.), then you need to add an input – DefaultInput (Project Settings -> Input -> Import or copy and replace this file in the config folder)

** Make sure you have the Niagara plugin enabled to use rain, falling leaves and snow particles

Number of Unique Meshes: 50

Collision: Yes, automatically generated

Vertex Count: ~1500-2000 (Trees, LOD0), ~12-730 (Plants), ~160-500 (Rocks), ~1000 (Cliffs), ~600 (Stumps, Small Logs)

LODs: Yes, automatically generated + Billboards for all trees and for some plants

Number of Materials and Material Instances: 5 Master Materials (Meshes, Trees, Landscape, Water, Particles), 17 Material Instances, 1 Material Parameter Collection

Number of Textures: 46

Texture Resolutions: 4096×4096

Supported Development Platforms:

Windows: Yes

Mac: No

Documentation: Work in Progress

Supported Engine Versions

4.27, 5.0 – 5.3