Description
40 low poly desserts, optimized with 50 – 676 max triangulated polygons per mesh, scaled to real size.
All maps are 2048×2048 (diffuse, ambient occlusion, roughness, normal).
Enjoy!
Technical Details
Texture Sizes:
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated
Vertex Count: 26 – 344
LODs: No
Number of Meshes: 8
Number of Materials and Material Instances: 40
Number of Textures: 79
Supported Development Platforms: All platforms, but textures will need to be resized and optimized per platform
Supported Target Build Platforms: Windows, Mac, Linux Android/iOS, PS4, Xbox One, VR
Supported Engine Versions
4.11 – 4.25