Description
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A spooky town of dingerberge. Founded by a rich man for his family to live in. One day the town people went missing one by one being hunted like little rabbits without a clue and trail people start leaving.
Building Parts x49
– Including Houses, Buildings, Walls, Doors, Modular Bridge, Floors, Roofs, Pillars, Stairs, Bookshelves, Chimneys, etc.
Props x30
– Including Decals, Chairs/Seats, Books, Grandfather Clock, Mirror, Piano, Tombstones, Statues, Cabinet, Couch, Shelf, Dinner Table, Chandelier.
Environment x49
– Including Trees, Bushes, Manhole, Grass, Grounds, Hedges, Vines, Leaves, Other Plants, etc
Technical Details
Number of Unique Meshes: 121
Collision: (Yes/automatically generated)
Vertex Count: 289,632
LODs: (Yes)
Number of Materials and Material Instances and Functions: 107
Number of Textures: 228
Texture Resolutions: (512×512,1k,2k,4k)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation:
Important/Additional Notes:
Make sure to disable auto exposure in the project settings for lighting to work correctly
This product supports Lumen for Unreal Engine 5.0+
We recommend using Lumen for this project for better lighting
Here’s a documentation of how to enable Lumen for your projects!
Link: Lumen
Supported Engine Versions
5.1 – 5.3