Description
Ideal for an RPG, each weapon comes with a low quality and high quality version, as well as damaged or weather-worn versions, for a total of 56 variations. The Materials have exposed settings for Damaged and Aged, which can be used in a Blueprint to swap the appearance during gameplay.
Have the weapons become covered in nicks and dents when durability is low, or loot ancient weather-worn weapons that need to be restored. All 56 weapon variations include their own icon.
Technical Details
Features:
Texture Sizes:
Scaled to Epic Skeleton: Yes
Collision: Yes, Custom Collision
Vertex Count: LOD0 704 to 1,674, LOD2 408 to 956
LODs: 3
Number of Meshes: 7
Number of Materials and Material Instances: 70
Number of Textures: 189
Supported Development Platforms: PC, Mac
Supported Target Build Platforms: PC, Mac
Supported Engine Versions
4.16 – 4.27, 5.0 – 5.3