Description
For each material there are a texture of the base color (with the height map in the alpha channel), a normal map, a mask with roughness, metallicity, ambient occlusion.
Technical Details
Texture Resolutions:
Number of Materials: 40
Do Materials derive from a Master Material with instances as variation: (No)
Number of Textures: 121
Supported Development Platforms: (Windows, Mac, PS4, IOS, Android, Xbox One, Oculus)
Supported Target Build Platforms: (Windows, Mac, PS4, IOS, Android, Xbox One, Oculus)
Documentation: Not needed
Important/Additional Notes:
Contact and support: Digital26art@gmail.com
Supported Engine Versions
4.13 – 4.27, 5.0 – 5.3