Description
Five texture variations, flexible materials. The asset includes a poly art version with a lower number of triangles. Also includes required number of morph targets. The tail bones is solved by physical assets. It also can be realized with animation montage. The asset has been tested and ready for mobile gaming.
*Number of fingers per hand 4, Additional bones for the tail 8.
*The environment in the images is not included in the asset
Technical Details
Scaled to Epic skeleton: Yes (*Number of fingers per hand 4, Additional bones for the tail 8)
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes (Retargeted to Epic skeleton)
Number of characters: 1
Number of Skeletal Meshes: 2
Triangles counts: average count 5414, 4372
Texture Resolutions: 1024, 128
Number of Animations: 6 (ThirdPerson Template).
Animation type: In Place
Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: No
ImportantAdditional Notes: No
Supported Engine Versions
4.24 – 4.27, 5.0 – 5.3