Description
This pack utilizes a spline Blueprint system to control the position and length of a subway tunnel. Custom collisions and auto-generated LOD’s allow the editor to run the scene comfortably at 120 fps. 1K-4K Textures are included together for your convenience.
For an in-depth demonstration video, check out the link: https://www.youtube.com/watch?v=YnMkjd25Y_w
Technical Details
Features:
Texture Sizes:
Collision: Yes, Custom
Vertex Count: 224-2698
LODs: 4
Number of Meshes: 16
Number of Materials and Material Instances: 5 Master Materials, 12 Instances
Number of Textures: 129
Supported Development Platforms: PC, Mac OS
Important Notes: To create the tunnel, just place the tunnel Blueprint in your scene. Click one of the spline points, hold down ALT and drag along an axis with your gizmo in move mode. Spline points should be positioned at roughly 400 units apart from one another. Once you are happy with the tunnel, you can use the “end” meshes to complete to setup.
Supported Engine Versions
4.21 – 4.25, 5.0 – 5.3