Description
Make cutscenes like your favorite classic RPGs/JRPGs!
Link to Documentation : link
Video Link of cutscene made using only built in link
Video of me showing off the system and talking through it: link
This system uses DataTables as Scripts for an easy way to make cutscenes. Full step by step tutorials written as comments inside the BluePrint Graphs to help you not only make cutscenes, but also create your own Custom Commands to expand the system further for your game needs. The ECommands enum also has descriptions for each pre-made command.
This Asset is suitable for Intermediate Blueprint users. Knowledge on Datatables, Arrays, Child BluePrints and Event Overrides is a must. *** Please do NOT buy if you are totally new to Unreal Engine ***
Technical Details
Number of Blueprints: 2 Master Blueprints, 15 Child BPs of CommandMaster
Input: The Player Controller BP in the Core folder uses SpaceBar as default, change this to your liking.
Network Replicated: (No)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Important/Additional Notes: This is a Cutscene System, there is no plan to add interaction, gameplay, combat or any other systems to this asset package. This asset will remain lightweight so you can use if for multiple genres of games.
Supported Engine Versions
5.0 – 5.3