Description
To display hair and clothes, a double shader is used, as well as a two-sided display of polygons. Also, when creating hair in the engine, standard material settings were used.
Also note that the models have PBR textures and contain a number of simple and not very animations.
Attention!
Carefully read the description of each product on a separate page, this is very important
Read carefully!
And don’t be afraid to ask questions by email.
Below are links to the product pages from the package
Technical Details
Video Preview See the product pages
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations:
SZ1- 22
SZ2-20
SZ3- 21
SZ4- 22
SZ5- 31
SZ6- 28
SZ7- 33
SZ8- 28
Animation types (All in place):
Number of characters: 8
Vertex counts of characters:
SZ1- 9758
SZ2- 10599
SZ3-23928
SZ4- 15196
SZ5- 39715
SZ6- 20490
SZ7- 33160
SZ8- 20813
Number of Materials and Material Instances:
SZ1- 6
SZ2- 10
SZ3- 10
SZ4- 9
SZ5- 8
SZ6- 18
SZ7- 10
SZ8- 17
Number of Textures:
SZ1- 22
SZ2- 23
SZ3- 22
SZ4- 28
SZ5- 27
SZ6- 61
SZ7- 31
SZ8- 57
Texture Resolutions: (Please see the detailed description of each model at the link in the description)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: Extra Bones
Please see the detailed description of each model at the link in the description
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3