Description
Notice : There are 2 version file in this asset, 4.25 and 5.0 version. It is difficult to update 2 version at same time.
So, I am going to update 5.0 version only. I want to delete 4.25 version in the future. If you don’t want to delete 4.25,
please let me know.
Overview : https://youtu.be/uul89JlVBj4
Tutorial : Link
UE5 Update : https://youtu.be/tH7Nj1Wl08E
Demo : Link
Change enemy mesh : Link
-Notice-
Epic does not allow to include third party free asset, So I delete asset below. you should add asset below to your project.
This asset was 1.3gb, “ANIMAL VARIETY PACK” x 2 = 1Gb, I removed this asset, so this asset is 140mb x 2
Please don’t worry, functionality is same.
If you see gray foot print effect, Please add “starter content”. If there is still gray foot print effect after this, please let me know. thanks.
Press 1 : unequip
Press 2 : Bow
Press 3 : Sword
Middle Boss Enemy Update 1 : https://youtu.be/2RytQXMkJzE
Update 2 : https://youtu.be/nK85TnPpsUw
Update 3 : https://youtu.be/FSJjK_maQ04
New Style Lock On : https://youtu.be/ImoNtjJ-mJE
Update 4 : https://youtu.be/a3G2dXQtRuY
6. Niagara spawn function is ready.
7. Different footprint decal, foot sound, foot effect with physics materials.
Update 5 : https://youtu.be/hqynzbXpiBI
Before start update 6, you need preparation : https://youtu.be/5nT3TO4HH6o
Preparation for Shotgun : https://youtu.be/Mgxt_5WOfZM
Preparation for Grenade : https://youtu.be/ueNuJ8B5G58
Update 6 : https://youtu.be/b62guba_CZ0
1. Frozen shot
2. When use grenade launcher, enemy can’t guard.
3. Bullet and Grenade launcher work for pvp.
4. Grenade launcher projectile path.
5. Different damage with different ammo.
6. Penetration shot.
Physics : https://youtu.be/drxiurHc8Kk
Update 7 : https://youtu.be/MYO2fdBrRuE
Update 8 : https://youtu.be/iPsOIHPCivA
Setting for gun : https://youtu.be/IoY9AOrlOLo
Missing setting : https://youtu.be/DXAfWkrBFPM
Update 9 : https://youtu.be/18opylT9d-I
Compatible with HudKit : https://youtu.be/ppPH9HFZmg4
This asset is a blueprint that implements enemy AI that is good for survival games. Enemy action close attack, distant attack. Enemies’ Health was implemented, and enemies were also implemented to attack. Enemies can see, listen and when they see, they attack. Animals run away when they see player. Blueprint works just by laying nav mesh on your scene and dragging and dropping enemy blueprint.
Technical Details
Number of Blueprints: 16
Input: Keyboard, Mouse
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: No
Documentation: Link
Important/Additional Notes: No
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3