Description
A slightly shabby male embroiderer. He has a semi-military outfit and a huge hiking backpack This character would work well as an NPC.
All of my characters, including this one, have proportions that differ from the standard Epic Skeleton.
Be careful, this may cause some difficulties in the animation, for example the hands will not accurately take the weapon, will need additional correction animation for my characters or something like that!
The visualization of this character was done in the Unreal Engine 5.0 version using Lumen technology. The result of your rendering in other versions with different settings may be different.
Highly detailed, detailed character Survivalist Jack
Has 4 sets of finished characters of different variations that I prepared. There are individual parts from which you can assemble your variations.
Customizable materials will also add variety.
There is no basic, naked body.
There are facial expressions and eye movements using target morphs.
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of characters: 4
Vertex counts of characters:
Max: 27073 vertex
Min: 22567 vertex
Number of Materials and Material Instances:
Materials: 5
Material Instances: 12
Number of Textures: 31
Texture Resolutions: 2048 – 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Supported Engine Versions
4.23 – 4.27, 5.0 – 5.3