Description
Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4
Other Trolls:
Troll 01 – https://www.unrealengine.com/marketplace/en-US/product/troll-01-01
Cyclop – https://www.unrealengine.com/marketplace/en-US/product/cyclop
Battle Giant – https://www.unrealengine.com/marketplace/en-US/product/battle-giant
Trolls Pack – https://www.unrealengine.com/marketplace/en-US/product/trolls-pack
Swamp Troll: tris 22 756 – 36 890, verts 13 199 – 22 501
Weapon: tris 2 600, verts 1 548
Rigged with Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw
The jaw is rigged so you can open his mouth.
PBR Textures Metall/Roughness
4K Textures – Body, Armor
2K Textures – Weapon
1K – Eyes
You can reduce the textures resolution without much loss of quality
Textures – normal, metallic, roughness, albedo, AO, opacity, emissive
4 Texture sets – Body, Armor, Weapon, Eyes
Body has 7 Color Variations
Armor has 3 Color Variations and 2 Damaged Variants
Color of Armor can be easily mixed
Eyes have 4 Color Variations
All Armor Spikes are separated
You can change the color of every part separately.
Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
If you have any problems, please contact me evgeny_novozhilov@mail.ru
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of Animations: 7 default demo animations
Number of characters: 1
Vertex counts of characters: Swamp Troll: 13 199 – 22 501, Weapon: 1 548
Number of Materials and Material Instances: 33
Number of Textures: 40
Texture Resolutions: Body, Armor – 4096×4096, Weapon – 2048×2048, Eyes – 1024×1024
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3