Swarm Simulator (Camera + Character + EnemyCharacter)

Swarm Simulator (Camera + Character + EnemyCharacter)

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Description

This is a Swarm Simulator created with the Unreal engine. You can control a bunch of flies with the mouse. When a fly collides with an enemy, the fly will attack the enemy. The enemy will also attack the fly when he sees it.

For Gameplay Preview:

https://www.youtube.com/watch?v=CC6XAIXfiJg

For Camera preview please see the Video below: ( This is Plugin has CameraVersion 1.0.0 )

https://www.youtube.com/watch?v=-NTY6AVZluM

Or check the Documentation:

http://wiki.teufel-engineering.com/

STRG + E —- Rotate Cam Right (works also when Cam is locked to Character)

STRG + Q — Rotate Cam Left (works also when Cam is locked to Character)

STRG + Left Mouse Click —- Move Cam to Mouse Position

STRG + W —- Zoom Cam In

STRG + S —- Zoom Cam Out

HOLD SPACE —- Fast Zoom Out to Position

SPACE + Left Mouse — Move Cam to Mouse Position

Mouse to Screen Edges —- Move Cam to Mouse Position

Right Click when Character Selected —- Move Character

Shift + Right Click when Char. Sel. —- Move Character through Waypoints

Press G when Character Selected —- Lock Camera on Character

When Character is Selected:

A – Toggle Flying

S – Toggle Movement

Parentclasses are:

3D-Models and Animations are Epic-Games Content

Technical Details

(Please include a full, comprehensive list of the features of the product)

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

Number of Blueprints: 12

Number of C++ Classes: 12

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: http://wiki.teufel-engineering.com/

Example Project: https://www.youtube.com/watch?v=CC6XAIXfiJg

Demo content: Contains two characters from Paragon: Minions

Supported Engine Versions

5.0 – 5.1