Description
Control physical audio devices in the system (mmsys.cpl). Set master volume, mute and change default audio device from UE project at runtime.
Discord: Andrew Bindraw#9014
mrbindraw@gmail.com
Technical Details
Check FREE example project for UEditor without sources (*.cpp) 4.27.2 5.1
Code Modules:
Number of Blueprints: 1
Number of C++ Classes: 3
Remark:
Check documentation for full list of C++/Blueprints functions.
Network Replicated: No
Supported Development Platforms: Windows
Documentation:
Example Project:
DemoSysAudioVolume (after buy)
Open mmsys.cpl and check Playback tab.
All Plugins:
Supported Engine Versions
4.24 – 4.27, 5.0 – 5.3