Description
Promo video: youtube.com
Overview video: youtube.com
3d preview: sketchfab.com
This package contains a total of nine tank barrier meshes invented during World War 2, and commonly used to this day by military forces around the world to stop tanks from advancing on the battlefield. There are six unique designs of tank barriers included in the package and three mesh variations.
The unique designs are, Block, Dragons Teeth, Hedge Hog Concrete, Hedge Hog Metal and Tetra.
All the tank barriers have their own unique 4096×4096 or 4096×2048 texture, there are also some additional mask textures at lower resolutions.
Each tank barrier uses a Texture_AR and Texture_NAOM setup where AR stands for Albedo/Roughness and NAOM stands for Normal/Ambient Occlusion/(Metalness or Mask). Alpha channel is used in both textures and the blue channel of the normalmap is used for AO.
All the meshes have collision and LODs included, some meshes don’t need LODs as they already have a pretty low tri-count.
The shader is using a simple water setup where you can tweak the ”MPC_Wetness” value to trigger a wet or dry look of the shader.
Technical Details
Texture Sizes:
Scaled to Epic skeleton: Yes
Collision: Yes, custom-made and generated depending on mesh
Vertex Count: 193 – 3707
LODs: 2 – 4 per mesh (1 of the meshes is only 129 triangles and has 0 LODs)
Number of Meshes: 9
Number of Materials and Material Instances: 14
Number of Textures: 27
Supported Development Platforms: PC and Consoles
Supported Target Build Platforms: PC and Consoles
Documentation: N/A
Important/Additional Notes: Wetness shader parameter compatible with our other packs. Includes showcase scene with AAA-quality ground texture and sky dome. Sky dome HDR textures are property of hdrihaven.com, with permission for redistribution.
Supported Engine Versions
4.14 – 4.27, 5.0 – 5.3