Description
This is a UI setup for the tracking system. It projects the position of the actor in the world into the viewport, and does a lot of work on the edge of the viewport so that it can be correctly tracked even when the actor in the world is out of view.
Technical Details
Documentation: English Chinese
V2.0 update log:
1.Allowed rotation.
2.You can track the same actor multiple times.
Number of Blueprints: 2
Network Replicated: No (This is usually a local job)
Supported Development Platforms:
Windows: Yes
Supported Engine Versions
4.27, 5.0 – 5.3