Description
We scanned nine tasty and realistic looking bread for your projects. It’s ready for use in Unreal Engine and to be rendered with Redshift in Maya. Every bread has it LOD’s setup. Here you can look at our presentation video.
Technical Details
Features:
Texture Sizes: 4k for each bread (you can downres it anytime)
Scaled to Epic skeleton: Yes
Collision: Yes, Automatically Generated
Vertex Count:
LODs: 1 Per Mesh
Number of Meshes: 14
Number of Materials and Material Instances: 10 (There are two Materials for each part of Bread 05; Other items have one Material per item)
Number of Textures: 30 (Albedo/Roughness/Metallic/AO/Normals)
Supported Development Platforms: PC
Supported Target Build Platforms: PC
Documentation: No
Supported Engine Versions
4.19 – 4.26