Tiled Toolkit

Allows you to import and parse Tiled Map Editor files (.tmx, .tsx) to Unreal asset files (.uasset). Can be used with BP and C++.

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Description

Provides blueprint/C++ functions to parse and import Tiled Tilemap (.tmx) files and Tiled Tilesets (.tsx) files. Supports the standard Tiled file format (.tmx and .tsx) and templates (.tx) files.

VIDEO(Tileset importing): https://youtu.be/aSyHZhVWVQE

VIDEO(Tilemap importing): https://youtu.be/XbtF3Wwd_rg

Docs: https://docs.google.com/document/d/16wduH8VJiq5yRyN7LYOTv0vYkfx0cd24QSqj8D68x9E

Technical Details

Parser supported

Parser NOT (yet) Supported

Importing

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 1 class / 8 structs

Supported Engine Versions

4.27, 5.0 – 5.1, 5.3