Description
Six materials of different fabric types. 4K texture size, PBR(metall-rough). All materials can be customized on many parameters such as color, folds, dirt. You can adjust two types of folds and you can control color of individual strands to make faded effect. Also in instance materials you have control on: normal strength, roughness, ambient occlusion and UV.
Technical Details
Texture Resolutions:
Number of Materials: One master material and six material instances.
Do Materials derive from a Master Material with instances as variation: (Yes)
Number of Textures: 29 (metallic, roughness and AO merged in one texture).
These are just textures and materials, they should work on any platform.
Supported Engine Versions
4.10 – 4.27