Todo Logging

An editor extension for tracking/logging TODOs with persistent saving. Manage your TODOs in the editor and keep your focus on your unreal projects.

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Description

The first TODO tracking tool completely integrated into your Unreal workflow. Keep your focus inside the editor!

•  save todos persistently

•  group todos into folders

•  filter options

•  edit when you need to

•  customize assignees and categories

•  track your progress

Overview on how to use & run:

https://www.youtube.com/watch?v=fIkwGMpGH4c

built completely from native widgets

easy to extend with blueprinting

fully integrated in your UE workflow

RELEASE-LOG

1.1.2 (26.06.2023):

UE Engine 5.2 supported

1.1.2 (06.02.2023):

1.1.1. (22.12.2022)

Technical Details

Code Modules:

Number of Blueprints: 10

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Win64, Win32

Supported Target Build Platforms: Win64, Win32

Documentation: download the pdf: https://drive.google.com/file/d/1PQ3E1D3X6hX591L_nRn3wbfiLzXHasQx/view?usp=share_link

Important/Additional Notes: Do not move the Python folder inside the plugin or the todo save/load process won’t work.

Editor Scripting Utilities and Python Script should be enabled in plugins.

Supported Engine Versions

5.0 – 5.3